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Creating a modelling tutorial in gSculpt is easy. There is no need to save your progress at various stages into different files as you go. gSculpt records each modelling action as you take...
CREATING A BOX PRIMITIVE In this section we will create a box primitives. There are two ways to create primitives; a long way, and a short way. The long way will be used to create the box, in this...
When the project started in 1999, it was inspired by a program called Cybersculpt which was developed by Tom Hudson for the Atari ST platform. During the period of 2000-2001, a procedural modelling...
+ Navigation There are three modes of navigation; rotation/orbiting, panning, and zooming. Rotation/orbiting: To rotate/orbit the viewport, hold the Alt-key, press and hold the left mouse button,...
If you are allowed to edit pages in this Site, simply click on edit button at the bottom of the page. This will open an editor with a toolbar pallette with options. To create a link to a new page,...
+ Installation on Linux You will need to install the following packages in order to build gSculpt: GTK+ - v2.8. GTK+ v2.8 is available as source, or as binaries for Linux and Windows. Fedora Core...
Please change this page according to your policy (configure first using Site Manager) and remove this note. Who can join? You can write here who can become a member of this site. Join! So you...
Please note that all shortcuts can be edited using the shortcuts editor, found in the Edit menu. General (always available) <Ctrl>-W Switch between quad-viewport and single-viewport...
Welcome page How to edit pages? What is Gsculpt? Development History Installation Gsculpt Applications Gsculpt in your institution Gsculpt Resources Gsculpt Links Gsculpt Trivia Video...
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Live subdivision is applied to mesh objects. To enable it, click the 'Node view settings' button (it has an icon that looks like an eye), which is located in the top left of the 'Mesh' tab in the...
Viewing a gSculpt modelling tutorial Making and viewing modelling tutorials is one of gSculpts main strengths. Lets use the head model that comes as one of the examples in the gSculpt package. Go...
GSCULPT INTRO PAGE Welcome to the Gsculpt documentation wiki. This is an ongoing effort to document Gsculpt, a robust modeling application. This wiki is not ready to be used as documentation yet. A...
Introduction to Gsculpt here
gSculpt is an open source, procedural subdivision modeller. It has a comprehensive set of polygon modelling tools, including most of those found in Wings 3D, and more. Workflow and speed of use are...
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